{"id":2766,"date":"2020-12-29T18:30:45","date_gmt":"2020-12-29T18:30:45","guid":{"rendered":"https:\/\/cazinova.ru\/?p=2766"},"modified":"2020-12-29T19:02:43","modified_gmt":"2020-12-29T19:02:43","slug":"dream-job-then-an-astronaut-now-an-e-athlete","status":"publish","type":"post","link":"https:\/\/cazinova.ru\/dream-job-then-an-astronaut-now-an-e-athlete\/","title":{"rendered":"Dream job: then an astronaut, now an e-athlete?"},"content":{"rendered":"\n

But what are the reasons why more and more young people can imagine working as professional e-athletes and making a living from it? And what about the \u201cclassic\u201d dream jobs like astronaut or policeman? The game association of the German games industry e. V. has commissioned a representative study to investigate how popular e-sports jobs have become among young people. This study was carried out by the polling company YouGov Deutschland GmbH. A total of 2,034 people were interviewed. The result is surprising: Young people between the ages of 16 and 24 in particular are increasingly striving for a career in esports.\n\n\n

Every third young person wants to become an e-athlete\n\n\n

In the context of the survey, 28 percent of those questioned between 16 and 24 years of age stated that they could imagine a career as a professional e-athlete. However, the prerequisite for this assessment is that they can continue to pursue their professional or school career. This means that many young people do not want to rely on an esports career, but rather want to build a second mainstay. Among the somewhat older respondents between 25 and 34 years of age, it is still 25 percent who can imagine a career as an e-athlete. In addition, the representative study found that a good five respondents (21 percent) see e-athletes as role models.\n\n\n\n

The managing director of the eSports player foundation, J\u00f6rg Adami, sees his work confirmed with the current study results:\n\n\n\n

“The current figures impressively demonstrate the potential for us as a society in e-sports”.\n\n\n

Professionally promote potential esports talent\n\n\n

Currently 50 players in this country are supported by the eSports player foundation on their way to becoming professional e-athletes. However, the current plans envisage increasing the number to 200 by the end of next year. Many people will be surprised by the fact that even the North Rhine-Westphalian state government is making a budget of 1.3 million euros available to professionally promote young e-sports talent. In addition, private companies such as Deutsche Telekom and Deutsche Kreditbank also participate in the subsidy payments. But how do the support measures of the eSports player foundation look like in practice?\n\n\n\n